Guide to Obtaining the Meowl Pet in the Adopt Me Birthday Update
Should you get the Meowl pet?
The post How to Get the Adopt Me Meowl Pet – Birthday Update appeared first on Gamezebo.
Should you get the Meowl pet?
The post How to Get the Adopt Me Meowl Pet – Birthday Update appeared first on Gamezebo.
You may not be remotely surprised to learn that while making Black & White, the god game in which you can care for a three-story tall cow, many of the developers at Lionhead were smoking marijuana. As Peter Molyneux tells it in a recent anniversary piece for Eurogamer: “If there’s any stimulant that aids creativity, it’s weed.”
The developers interviewed do point out that this wasn’t everyone on the team. “It would get to six o’clock, which was the official end of the day, and the ‘normal’ people with families would go home, and we’d just skin up,” says Mark Healey, who went on to found Media Molecule. “I’d just sit down in the office smoking a big fucking reefer.”
While you may not be shocked by this revelation, I have to tell you, it’s thrown me into something of an existential crisis. You see, in 2006, I spent a week doing work experience at Lionhead’s offices and I was never once offered a toke, let alone a bowl of the weed-laced chilli con carne that apparently came out at office parties.

At least some of the April 2026 lineup for new PS Plus games seems to have surfaced, indicating that *Horizon Zero Dawn Remastered* will be a key addition to Sony’s subscription service this month. The well-known open-world RPG was previously taken off the service in 2024, corresponding with the launch of its PS5 remastered edition.
The information leak came from billbil-kun at *Dealabs Magazine*, suggesting that starting April 21, subscribers can look forward to new PS Plus Extra and Premium titles such as *Horizon Zero Dawn Remastered*, *The Crew Motorfest*, and *Football Manager 26 Console*. The full list of games for the month may be revealed during a rumored PlayStation State of Play event potentially planned for later this week.
*Horizon Zero Dawn* had been part of PS Plus for several years before it was removed. This occurred alongside the debut of the PS5 remastered version and a price hike for the original PS4 version. Since that time, the easiest way to obtain both versions was by buying a used physical copy and paying a $10 upgrade fee.
*Horizon Zero Dawn Remastered* showcases various visual upgrades that provide artistic reimaginings of the original game, along with an increase in non-playable characters (NPCs) and further enhancements that boost the immersion of the open world. Currently, the sequel, *Horizon Forbidden West*, is not part of the PS Plus offerings.
As of April 15, 2026, the PlayStation Blog validated the leaked details and laid out the complete list of games joining PS Plus for April 2026, which includes:
– *Warriors: Abyss* | PS5, PS4
– *Squirrel with a Gun* | PS5
– *The Casting of Frank Stone* | PS5
– *Monster Train* | PS5
– *Wild Arms 4* | PS5, PS4 (Premium only)
*Wild Arms 4*, initially launched on PS2 in 2006, departs from the franchise’s traditional Western steampunk themes, adopting a science fantasy environment along with a distinct hex grid battle system. Enthusiasts of JRPGs are eager to see this title return on modern platforms, even though its introduction coincided with the franchise’s general decline in popularity.
There’s another experiment on the way to Marathon. Last month, Bungie started testing a duos mode in the extraction shooter. According to an update from Joe Ziegler, that mode will be making its way into the game as a full feature in season two, with Bungie “diligently working on delivering that to all of you who are eagerly awaiting its return.” But with this update comes the next test: a new mode that forces you into using sponsored kits.

**Overwatch’s Latest Season: Sierra and the Balance Discussion**
The new season of Overwatch kicked off yesterday, introducing a new hero, Sierra, alongside a highly awaited Soldier: 76 Mythic Skin that many players find disappointing. Following Sierra’s launch, players have been quickly evaluating her influence on the game, sparking discussions about her balance within the DPS category.
Sierra has proven to be a formidable new character, greatly impacting Damage queue times as players rush to test her out. Numerous players are expressing worries that she might be overly powerful, indicating that a nerf could be warranted. This debate isn’t unfamiliar to the Overwatch community; many heroes typically start strong before developers recalibrate their strength through updates. For instance, characters like Lifeweaver and Anran have undergone modifications due to perceived weaknesses, while newcomers like Sierra often ignite conversations regarding whether their abilities need to be toned down.
A significant element of Sierra’s kit is her ultimate ability, Trailblazer. This skill permits her to deploy a drone in a linear path that releases explosives throughout the battlefield, inflicting substantial damage on any caught within its area. The rapid casting time of Trailblazer presents a challenge for opponents, providing minimal chance to respond or dodge, particularly in confined areas. Instant kill abilities are uncommon in Overwatch, but when they do emerge, they typically come with indicators that offer players an opportunity to evade their consequences. Sierra’s Trailblazer, however, is particularly swift, raising alarms that the balance could favor her.
Moreover, players are examining the formula for the charge of Sierra’s ultimate ability. Needing only 1800 points from damage to activate, she can achieve her ultimate considerably quicker than several other damage heroes whose ultimates demand over 2000 points, such as Soldier: 76, Reaper, and Ashe. This gap can result in multiple activations of Trailblazer within a single match, intensifying its already significant impact.
Nonetheless, it’s essential to recognize that Sierra’s tracking ability has its own difficulties. To effectively use her tracking, she must first hit a precise skill shot; her subsequent shots are weaker, being projectile-based and unable to land critical hits. This implies that experienced players can still devise methods to counter her potential damage output, enriching the ongoing balance dialogue.
In spite of the conversations about Sierra’s power levels, changes are likely imminent. Raising her ultimate charge cost seems to be a straightforward fix, and it remains to be seen whether there will be any modifications to the casting time, especially considering the rapid nature of Trailblazer’s function.
The current season of Overwatch is scheduled to last until June, featuring a gradual introduction of new narrative content as part of the game’s seasonal update framework. Sierra’s storyline is especially captivating, revealing her as the daughter of the original “supersoldier” project that led to the creation of iconic characters like Soldier: 76 and Reaper. Her journey centers on unraveling the mystery surrounding her mother’s disappearance during her teenage years.
As players continue to delve into Sierra’s abilities, the balance discussions will certainly progress, influencing the ongoing dynamics of Overwatch’s diverse character roster.
A bunch of older games linked to or published by Disney have just been delisted from Steam in one fell swoop, with the original 90s versions of Star Wars: Dark Forces and Outlaws among their number. These 15 make up the second round of Disney-related games to be yanked from the storefront this year, with 14 having gotten the hook back in January.

# Tomodachi Life: Living the Dream – A Detailed Overview
**Introduction**
The eagerly awaited sequel to the eccentric life simulation title, *Tomodachi Life: Living the Dream*, has officially launched on the Nintendo Switch as of April 16. With its humorous backdrop and surreal narrative style, enthusiasts of the original 3DS edition can look forward to a continuation of the series’ appeal, though some restrictions have led to varied reactions from both players and reviewers.
**Gameplay Experience**
*Tomodachi Life: Living the Dream* enhances the Mii universe, allowing players to create an array of characters that engage in absurd situations. Critics highlight that the enjoyment primarily comes from observing these interactions as they transpire. Players can design characters and influence their relationships, resulting in unpredictable situations. According to *Andrew Webster*, the gameplay revolves around arranging scenarios and pairing characters by positioning them closely, which produces amusing outcomes.
Despite its strengths, the game is not without its flaws. The latest version lacks comprehensive online features, limiting players to sharing their creations solely via local wireless connections. Logan Plant from *IGN* pointed out this notable drawback compared to the original game, which permitted global sharing of Miis through QR codes. This limitation may frustrate those who are less adept at Mii creation or those without a community to exchange their characters with.
**Visuals and Customization**
Initial reviews praise the extensive customization options available in *Living the Dream*. From personal anecdotes shared by *Giant Bomb* reviewer Dan Ryckert, players have developed detailed and imaginative Miis that populate the island with varied stories. Customization continues to be a standout aspect, acting as a platform for creativity that reflects the player’s individuality.
Nevertheless, some players, including *Emma-Jane Betts*, have expressed a desire for more diversity in mini-games and interactions, remarking that while the Miis seem more lively than before, the game still lacks the content necessary to elevate it to a premier sequel.
**Critiques and Highlights**
Feedback from critics has been mixed regarding the sequel. While many enjoy the absurd humor and unpredictable plots, others believe it falls short of the imaginative quality found in its predecessor. This sentiment resonates with *Jordan Biordi’s* comment that, despite the enjoyable features, some of the original’s allure appears to have been sacrificed for added creation tools.
Additionally, the lack of a streamlined method for sharing players’ unique experiences and stories online is seen as a missed opportunity. *Brian Shea* noted this concern, suggesting that the potential for inappropriate content may explain Nintendo’s cautious approach, yet he advocated for better avenues to share the game’s humor and quirky adventures on social media.
**Conclusion**
*Tomodachi Life: Living the Dream* serves as a delightful continuation of the cherished franchise, marked by its whimsical creativity and nonsensical humor. However, the limitations in connectivity and sharing options have dampened some excitement among gamers eager for more community interaction. Currently, the game holds a respectable score of 77 on Metacritic, signifying a solid reception, though there remains a common desire for additional features and enhancements among early players. Ultimately, fans of whimsical life simulation games are likely to enjoy the fresh antics brought to life in this edition.
Arc Raiders audio director Bence Pajor has spoken on the Game Makers Notebook podcast about his earlier career at DICE, working on sound effects for the Battlefield FPS series. The discussion includes some insights about how Pajor – a former Swedish military sniper – created effects for soldiers getting struck by bullets. Amongst other things, he experimented with punching himself hard enough to elicit cries of pain. It’s not clear whether the resulting recordings made their way into any Battlefield game – one of Pajor’s designer colleagues found them so unpleasant that they asked for them to be removed.
**The Leak of *Avatar: Aang, The Last Airbender* Movie: Consequences and Reactions**
The excitement surrounding the forthcoming movie, *Avatar: Aang, The Last Airbender*, has taken a significant turn with major leaks emerging online. What started as brief clips appearing on social media has now escalated to the entire 98-minute film being shared openly across various platforms. Numerous users have reported discovering the full movie available for streaming or download on sites like Twitter without any advertisements or watermarks, as it has become evident that the distribution cannot be contained.
The film, which was originally intended for a theatrical debut, experienced a strategy shift when Paramount opted to release it solely on its streaming platform, Paramount+. This change led some fans, drawn to the leaked version, to rationalize their actions by expressing a desire to protest against Paramount’s choice not to release the film in theaters. Julia Schoel, one of the animators involved in the production, conveyed her dismay regarding the leak, pointing out that it felt “disrespectful” to the hard work and dedication that the team had invested in the film. She suggested that pirating the film after its official release would have been a more acceptable scenario than the current situation.
Schoel shared her viewpoint on social media, mourning that the team dedicated years to achieving a theatrical release, only for the film to be leaked online with little regard for their efforts. Her feelings mirrored a broader discontent among the creatives involved; animators like Tessa Bright and Anna Gong expressed their worries regarding the treatment of artists in light of the backlash surrounding the film’s distribution strategy. Bright remarked that animators were unfairly suffering the consequences of frustrations related to casting changes and distribution methods, advocating for recognition of the artists who committed themselves to the film.
Gong echoed these thoughts, describing the leak as “pretty awful” and highlighting the enthusiasm that was put into creating a significant experience for fans of the original series. She urged viewers to support the official release to pave the way for future projects within the franchise.
The social media dialogue regarding the leak revealed a spectrum of reactions, with some individuals empathizing with the creatives, while others justified the leak as a protest against the current Hollywood practices and streaming models. Nevertheless, it raises essential queries about respect for artistic labor and the ramifications of piracy in an era where streaming has transformed how content is accessed.
With the film slated to premiere on Paramount+ on October 9, uncertainty lingers regarding whether the leak will impact release strategies — an accelerated streaming release could be under consideration given the circumstances, though no official statement from Paramount has been issued thus far.
In summary, the leak of *Avatar: Aang, The Last Airbender* highlights deeper conflicts within the entertainment industry regarding the treatment of creators and the evolving landscape of film distribution. As fans navigate their enjoyment of the film, the voices of those who devoted years to its development emphasize the necessity of supporting legitimate releases in a time increasingly besieged by piracy.
I expect that writing this up is about to make me quite hungry. Dosa Divas! It’s the latest small-scale RPG from Outerloop Games, the same devs behind 2023’s Thirsty Suitors. Where their previous game was all about battling off unsuitable suitors, food takes centre stage in Dosa Divas, pitting you as a pair of sisters and their trusty ancient spirit-mech who are “on a mission to defeat a rotten fast food empire and reconnect communities with their traditions.” And it’s out right now!